2014年6月18日星期三

ESO Leveling Guide: Fast Leveling VR1-VR12 in ESO Craglorn

Source from http://esogoldah.com/news/47--eso-leveling-guide-fast-leveling-vr1vr12-in-eso-craglorn

You need much leveling experience after you level to VR, if choose do ESO quests, you will find can not kill or cost much time to kill the mobs in the map, so there is another fast way you can leveling – Farm Boss in Craglorn map, can get 1200W+ experience on hour possible, very cool. Craglorn is an overland zone for VR10+ players, if you are VR1-VR9, please join a goup and teleport to Craglorn. The higher the VR level, the more experience.

There are 3 places I know in Craglorn of DC you can farm. Below. The first place has many players to farm, you can get more experience, but not easy get loots. Note, if you are not get any experience, it means your contribution (output) not enough, recommend you use the Grand Healing of Restoration Staff to heal other players. There are many mobs in the third place, what's more, enter this place is very hard if you are not join a group.

ESO Leveling Guide: Fast Leveling VR1-VR12 in ESO Craglorn

OK, let's me talk the second place, very cool and you will like it. If you do not do quests after VR level, you will find your ESO Gold less and less when you choose farm bosses, but this place has a high chance to drop loots. Although you can not get more experience like the first place, but you can get some gold and resolved equipments to get some materials.

Below is the details farm line in the second place, Altar, Trial, Scorpions, Giant repeat, and there is my video VR10 Dragonknight in the second place gameplay, you can know first.

ESO Leveling Guide: Fast Leveling VR1-VR12 in ESO Craglorn



OK, there are still many places you need know in Craglorn, such as ESO magical anomaly and burial sites which are new events, much like Dark Anchors, are an excellent source of VP and loot, and you can find 9 locales to explore for the achievement and 2 Trails are 12 player raids "Aetherian Archive" and "He Ra Citadel" in Craglorn map you can farm. If you want to get skyshards in eso craglorn, there are 12 places you can collect, below is the places you can find eso skyshards.

ESO Leveling Guide: Fast Leveling VR1-VR12 in ESO Craglorn

1. Lava flows where Ayleids walked – Molavar – Elinhir Wayshrine
2. In a lair of metal spiders – Rkundzelft – Spellscar Wayshrine
3. Among Yokuda’s dead – Ruins of Kardala – Shada's Tear Wayshrine
4. Where sunlight penetrates Dwarven delves – Rkhardahrk – Seeker's Archive Wayshrine
5. Where fishmongers sell no fish – Haddock's Market – Belkarth Wayshrine
6. Where chisled tunnels meet crystal caverns – Chiselshriek Mine – Mountain Overlook Wayshrine
7. A sea of dunes beneath the earth – Buried Sands – Shada’s Tear Wayshrine
8. Under Centurion guard – Mtharnaz – Sandy Path Wayshrine
9. At the head of the class – Balamath – Inazzur's Hold Wayshrine
10. In the grotto of snake-women – Seeker's Archive Wayshrine
11. Beyond the pillar of hunger – Tombs of the Na-Totambu – Sandy Path Wayshrine
12. Howling at the moon – Hircine's Haunt – Seeker’s Archive Wayshrine

ESO Dragonknight Guide: Double Destruction Staff Build with 7 Light Armors

Source from http://esogoldah.com/news/46--eso-dragonknight-guide-double-destruction-staff-build-with-7-light-armors

After the Inhale and the Sword Shield build nerfed in Elder Scrolls Online update 2, and we know the Restoration Staff with sword shield is very good build in eso pvp combat before, now which build you will choose? Today, i will share my double destruction staff builds with 7 light armors for you, maybe can help you something.

Build
ESO Dragonknight Guide: Double Destruction Staff Build with 7 Light Armors

First build with destruction staff for Group Comat, Elemental Ring, Buring Talons, Coagulating Blood, Elusive Mist, Inner Light, Devoring Swarm. First use the Elusive Mist rushed into the players, then use the Buring Talons and Elemental Ring. Why I not choose Green Dragon Blood, because this build did not use the Stamina. Coagulating Blood can increase your armor and magicka resistance, Inner Light increase the spell crit, and the Devouring Swarm is the key important for group combat. This build is very awesome in Critical and Survival.

Second
ESO Dragonknight Guide: Double Destruction Staff Build with 7 Light Armors

The second build with destruction staff for solo, Elemental Susceptibility, Crushing Shock, Igneous Weapons, Dragon Fire Scale. If you like to sneak attack player under the other’s wall. First use Igneous Weapons increases your damage of the normal attacks and the charge attack. Elemental Susceptibility can reduce the enemy's fire resistance with destruction staff and the properties of Dragonknight; Crushing Shock increases a fire DOT damage to enemy, stun and set off balance when the enemy are casting spell; Inner Light increases your massive spell crit; Dragon Fire Scale is abnormal skill can reflected attacks 20% additional damage, and the Soul Strike is a very high damage skill, special you can sec-kill directly when the enemy's health about 50%. Using DOT damage to kill enemy is the key of this build. Switching the first build and using the Coagulating Blood and Elusive Mist when your health not enough.

Equip
Choosing 7 light armors, why not use the 5 light armors and 2 heavy armors? Because the Coagulating Blood can increase your Defense, and the Elemental Ring, Burning Talons will cost high magicka, so do this can reduce your magicka cost and increase the spell recovery make you cast skill several times. What’s more, the light armor can increase the resistance to ignore enemy’s spell, make your spell crit further improved.

Summary
This is my experience about using destruction staff in these days. Knowing the different properties of weapons has different effect, such as the fire can increase your critical, the ice make enemy move slow down and the lighting has sputtering effect, also can ignore the 5% spell resistance. And I also found the Mist Form is not good use that you can not kill the player, but once you upgrade it to Elusive Mist, your escape and chased ability will has a big improve. Last, hope this build can help you, and also hope you help me if have any good suggestions for my build. Thanks!


2014年6月10日星期二

ESO Final Normal Group Dungeon: Vaults of Madness Guide in Coldharbour

Source from http://www.esogoldah.com/news/44--eso-final-normal-group-dungeon-vaults-of-madness-guide-in-coldharbour
Just amazing, Vaults of Madness is the best dungeon by far for me. ESO Vaults of Madness is the level 47-50 normal mode dungeon in Coldharbour, interesting and challenging. OK, share my experience for the boss fights in this group dungeon. There are 8 bosses are level 50, of which 4 minibosses (the 1st, 3rd, 5th and 6th miniboss) and full of daedra in Vaults of Madness dungeon.

Group setup: 2DPS + 1Healer + 1Tank, and enough supplements.

Boss 1 The Cursed One
It is a easy wraith boss with some skeleton adds in here. Note that it has a similar Soul Strike skill, please dodge this skill ranger quickly.
Boss skill 1, cast a frozen whirl with high damage, dodge it.
Boss skill 2, cast a blue beam to cursed one player, can easy sec-kill you, unless you have a high health.

ESO Final Normal Group Dungeon: Vaults of Madness Guide in Coldharbour

Boss 2 Ulguna Soul-ReaverUlguna Soul-Reaver is a harvester.
Boss skill 1, levitate ability for one player.
Boss skill 2, cast frontal cone blue fire wave with high fire damage, Tank should face it.
Boss skill 3, randomly cast projectiles to you, make you confuse for a short time.

Note 1, wait all players to the platform before fighting boss, because the bridge will fire when you attack the boss, or you teammate can not came.
Note 2, the boss will summon a ball, when the ball touch the boss will increase her health, but if you break the ball before her touch, will increase your health. So you have to break the ball use your AOE skill when she summon ball.

ESO Final Normal Group Dungeon: Vaults of Madness Guide in Coldharbour

Boss 3 Death's HeadDeath's Head is a big skeleton with a lot of daedra adds. Easy fight and clean the adds first.
Boss skill 1, charge to you with high damage and knock you down.
Boss skill 2, frontal cone slam attack to you, do not stay in front of him unless you are a Tank.
Boss skill 3, cast poison runes on the ground, avoid them.

ESO Final Normal Group Dungeon: Vaults of Madness Guide in Coldharbour

Boss 4 Grothdarr
Grothdarr is the fouth boss in Vault of Madness dungeon. This boss fight is very simple, but you have to moving and dodge a lot.
Note 1, wait all players are stand in platform before attack the boss. The Tank need notice the boss Grothdarr’s overhead smash, block it.
Note 2, pay attention to the two beams with irregular moving and avoid the lava.

ESO Final Normal Group Dungeon: Vaults of Madness Guide in Coldharbour

Boss 5 Achaeraizur
Achaeraizur is a easy boss with low heath, clear the dremora adds first.
Boss skill 1, fire breath in front of him.
Boss skill 2, Blue fire on the ground, avoid them.

ESO Final Normal Group Dungeon: Vaults of Madness Guide in Coldharbour

Boss 6 The Ancient One
The Ancient One is very interesting boss and his AOE attacks are not easy to doge, so the Healer need make sure the group Health.
Boss skill 1, create 3 green beams in front of him.
Boss skill 2, AOE spin attack with low damage to you, but the final spin attack will make you sec-kill. In other words, when the boss has low health, he will use a high damage AOE spin attack, unless you are full health.

ESO Final Normal Group Dungeon: Vaults of Madness Guide in Coldharbour

Boss 7 Iskra the OmenIskra the Omen is a cool boss in this dungeon.
Boss skill 1, jump and knock you down with high damage. Do not stand in red circle.
Boss skill 2, blue fire on the ground to a random player with high damage. You have to avoid this and keep moving.
Boss skill 3, remote attack to a random player with low damage and make you confused shortly.

ESO Final Normal Group Dungeon: Vaults of Madness Guide in Coldharbour

Boss 8 The Mad Architect
The Mad Architect is the final boss in Vaults of Madness dungeon.
Boss skill 1, cast the circles of zombies to random players.
Boss skill 2, summon skeleton mages and zombies. When the Mad Architect's health below 50%, will summon Bone Guardians.


Boss skill 3, there will be two possible scenarios when the boss health less than 50% you will meet.
1. First case, many ghosts around him with a white area, avoid touch this white circle.
2.Second case, break the glass of the windows and pull it to him in the room, high damage to you. Do not away from him, you should run to him in this case, and make sure your teammates and yourself block, if not, it is instant kill.

 

ESO Final Normal Group Dungeon: Vaults of Madness Guide in Coldharbour

OK, there is a video for the 6th boss The Ancient One and 7th boss Iskra the Omen for my Dragonknight in Vaults of Madness. ESOGoldAH will bring the best ESO guide to you, join us and enjoy our ESO service for ESO Gold and ESO Items fast and safe. Have fun!

2014年6月6日星期五

ESO Group Dungeons: VR10 Darkshade Caverns Guide on Veteran Mode

Source from http://www.esogoldah.com/news/43--eso-group-dungeons-vr10-darkshade-caverns-guide-on-veteran-mode

eteran Darkshade Carverns is very interesting dungeon in Elder Scrolls Online, you can find this dungeon difficulty just right, compared to the veteran Fungal Grotto dungeon is too difficult and the veteran Banished Cells dungeon is too easy. OK, share my experience for ESO Darkshade Carverns dungeon guide on veteran mode to you.

BOSS 1 The Fallen ForemanThe Fallen Foreman is a Fire Mage miniboss with a group of adds. This boss will cast a circling fire skill with high damage, the Tank do not DOT basically as long as you do not touch this skill. Other group players clean adds, note these adds will cast all kinds of AOE skills, please do not worry and kill them before make sure you health. Once these adds are clean, fight this boss will be more easy.

ESO Group Dungeons: VR10 Darkshade Caverns Guide on Veteran Mode

BOSS 2 Transmuted Hive Lord
Transmuted Hive Lord is a about 80000 health boss with two mobs has about 30000 health. It is a waste time to kill two mobs with high health, so please set fire to the boss. Boss will cast a AOE damage, not high damage. This boss main feature is high health and resistant, and main attack with its hands.

ESO Group Dungeons: VR10 Darkshade Caverns Guide on Veteran Mode

BOSS 3 Transmuted Alit
Transmuted Alit is the easiest boss in veteran Darkshade Caverns dungeon. Three monster with big mouth with low damage. Note, if the one died and others no die, this one will resurrected with low health after a while.

ESO Group Dungeons: VR10 Darkshade Caverns Guide on Veteran Mode

BOSS 4 Grobull the Transmuted
Grobull the Transmuted is the jellyfish boss, it has many skills, such as Teleport, Reflective Shield, Summon small jellyfish, Electric attack and so on. Boss will give itself a reflection attack shield with a long time, Tank pull and fight it to a side, but should dodge its high AOE damage. The small adds has low damage, DPS can fast clean. Once your group kills adds up to a certain numbers, the boss will collapse a short time in the ground, the DPS should fast attack it in this time. If the DPS attack fast enough, basically 3 times can solve this boss.

ESO Group Dungeons: VR10 Darkshade Caverns Guide on Veteran Mode

BOSS 5 Dwarven Spider, Sphere and Centurion
This is a group Dwarven Spiders, Dwarven Sphere and Dwarven Centurion are stand in the front of the last boss door. Wave after wave of mobs will attack you when you attack them. The dwarven sphere is the biggest threat to you need to quickly clean, the dwarf centurion can make you dead in addition to the Tank, so you group must have a good Tank for this boss, and the group also require a high DPS, or you will be defeated by a steady stream of enemies.

Bug gameplay: First, you attack the last row of dwarven sphere on the right, then will a wave of enemies rushing to you and then the enemy’s attack will be interrupted! No enemy will come and can pick up the LOOT of boss in each dead enemy, dozens of Soul Crystal you can get!

ESO Group Dungeons: VR10 Darkshade Caverns Guide on Veteran Mode

BOSS 6 The Engine GuardianThe Engine Guardian is the big Dwarven Spider boss. There are two sunny place in front and back of the room, once you appear here, the boss will come slowly to kill you. Note, you will be sec-kill once the boss catch up to you, so remote attack is will be safe. In addition, the boss is always between attack mode and defense mode. You can also says there are three mode, green, red and cyan. Here i put the green and cyan mode unified to defense mode.

Attack mode: its body is red, throw a high damage firebombs to you, need dodge with running or rolling, and do not stand together in this mode. What’s more, this boss will spitfire around itself, the melee need dodge.

Defense mode: when its body is green, cast poison and open 4 wrench to stop poison in middle of the boiler. And will cast a electric damage to you if you attack it. When its body is cyan, will have 4 dwarven spheres with high electric damage.

Note, there a few seconds to fight this boss when it switching mode. And there is a boiler in middle of the room, its steam will hurt you from time to time, need you to close the wrench to turn off the steam.

If you do achievement, you can not close any wrench to kill this boss. You gameplay can like this: first, steal attack boss in switching mode time and attack mode, and usually you avoid the firebombs, clean adds, get together add health once the steam comes, whole gameplay process like a state of hide and seek basically. This boss with about 10 million health, boss attack is a move combat, you can not the enough output room basically, it is no problem to kill this boss if look round you and take notice.

ESO Group Dungeons: VR10 Darkshade Caverns Guide on Veteran Mode

2014年6月4日星期三

Huge Update and New Dungeon in the PTS Elder Scrolls Online Patch Notes v1.2.0

Source from http://www.esogoldah.com/news/41--huge-update-and-new-dungeon-in-the-pts-elder-scrolls-online-patch-notes-v120

There is a big huge update and new things of The Elder Scrolls Online v1.2.0 in Public Test Server. Big changes is the new Veteran Crypt of Hearts dungeon will be shown, FOV Slider, new features, some classes fixes and more you need know. Checking the elder scrolls online official news about this PTS ESO patch notes v1.0.2 and feedback your thought in here.

Huge Update and New Dungeon in the PTS Elder Scrolls Online Patch Notes v1.2.0

There are some personal highlights in ESO patch notes v1.2.0.

1. Veteran Crypt of Hearts Dungeon, is a new dungeons for groups of Veteran Rank 12 player characters.

2. FOV Slider, change the field of view in Camera of Settings while you are playing in first-person mode, and up to maximum 130 FOV.

3. Pets in Daedric Summoning of Sorcerer class. Your pets will now stealth with you when you initially crouch, no longer agro other enemies whiling you are mounted and can now be given a target to attack with "Y" and your mouse left/right-click. If you press Y and left-click, your pets will attack a target, and if you press the Y and right-click, they will return to you. The Storm Atronach pet will now cancel this cast when you tell him to switch targets. Note, the faster switch targets, the more damage will increased. It is very huge update for me, looking forward to it and will make for some interesting Sorcerer builds you can find. Can not wait to see how it pans out.

4. Nerfs for Dragonknight class. Molten Whip’s now only applies to Ardent Flame abilities to increase 5% fire damage, not all fire abilities. You know many DKs were slotting Molten Whip with Impulse as their primary DPS ability, now no longer affect Impulse. And the Buring Talons’s DOT duration reduced, is a nerf or buff? Maybe they will reduce the duration but keep the overall damager, or maybe they reduce the duration and recalculate the tick damages.

5. Buffs for Dragonknight class. Such as the Extended Chains, Flame Lash's, Igneous Shield and Petrify.

6. Automatic crowd-control immunity and crowd-control break immunity will protect you from the same types of crowd-control.

These PTS patch notes v1.2.0 are wonderful, some new things and some changes for ESO classes. If you have any problems for this PTS patch notes, hurry up to feedback, maybe something will be different.

Huge Update and New Dungeon in the PTS Elder Scrolls Online Patch Notes v1.2.0